fnctId=prof,fnctNo=383 신춘성(Choonsung Shin, Ph.D., Associate Professor) 직위(직급) 교수 연구실 용지관 410호 교수전공 및 연구분야 디지털문화콘텐츠, 문화기술, 인간-컴퓨터 상호작용 연락처 062) 530-4092 이메일 cshin@jnu.ac.kr 홈페이지 https://scholar.google.com/citations?hl=en&user=M93wuZsAAAAJ 학력 -숭실대학교 컴퓨터학부 학사 -광주과학기술원 정보통신공학과 석사/ 박사 경력 -전남대학교 문화전문대학교 미디어콘텐츠·컬처테크전공 부교수(2019~) -문화체육관광부/한국콘텐츠진흥원 문화기술 PD(2018~2019) -전자부품연구원 VR/AR 연구센터 책임연구원 (2013~2019) -카네기멜론대학 HCI Institute 박사후연구원 (2010~2012) -광주과학기술원 문화기술연구소 박사후연구원(2010) -카네기멜론대학 HCI Institute 방문연구원 (2007~2008) 대외활동 -한국지능시스템학회 이사(2016~) -한국통신학회 실감콘텐츠연구회 간사(2017~) -행정자치부 전자정부 민관협력포럼위원(2015~2017) -국토부 공간정보 다부처사업 실무위원(2019) -한국콘텐츠진흥원 문화기술전략기획단 위원(2018) -과학기술정보통신부 연구개발로드맵 위원(2018) -한국HCI학회 이사(2015~2016) 논문 -International Journals 1.(SCI-E) H.Yoon and C. Shin, “Cross-Device Computation Coordination for Mobile Collocated Interaction with Wearables,.” Multidisciplinary Digital Publishing Institute, Sensors, Vol. 19, No. 4, pp 796, 2019. 2.C.Shin, Y.Kim, J.Hong, H.Kang and S.Hong, “Noninvasively Detecting Internal Information of 3D Printed Objects Using Terahertz,” Information Journal, Vol. 19, No. 5, 2016. 3.(SCI-E) C.Shin, B. Ziebart, Anind D. Key, “Serendipity-empowered path planning for predictive task completion,” Journal of Ambient Intelligence and Smart Environments, Vol. 7, No. 5, pp 605-616, 2015. 4.(SCI-E) Y. Suh, C. Shin, S. Dow, B. MacIntyre, W.Woo, "Enhancing and Evaluating Users' Social Experience with a Mobile Phone Guide Applied to Cultural Heritage," Personal and Ubiquitous Computing, Vol. 15, No. 6, pp. 649-665, 2011.08.31. 5.(SCI-E), C. Shin, Anind K. Dey, W. Woo, "Toward Combining Automatic Resolution with Social Mediation for Resolving Multi-User Conflicts," Cybernetics and Systems, Vol. 41, No. 2, pp.146-166, 2010.4.14. 6.(SCI) Y. Suh, C. Shin, W. Woo, "A Mobile Phone Guide: Spatial, Personal, and Social Experience for Cultural Heritage," IEEE Transaction on Consumer Electronics, Vol. 55, No. 4, pp. 2356-2364, 2009.11.30. 7.(SCI-E), C. Shin, W. Woo, "Service Conflict Management Framework for Multi-user Inhabited Smart Home," Journal of Universal Computer Science, Vol. 15, No. 12, pp. 2330-2352, 2009.6.27. 8.(SCI), C. Shin, W. Woo, "Socially aware TV Program Recommender for Multiple Viewers," IEEE Transaction on Consumer Electronics, Vol. 55, No. 2, pp. 927-932, 2009.5.30. 9.(SCI), C. Shin, H. Yoon, W. Woo, "User-Centric Conflict Management for Media Services by using Personal Companions," ETRI Journal, Vol. 29, No. 3, pp. 310-321, 2007.6.30. -International Conferences 1.Y.Lee, C.Shin, A. Plopski,Y. Itoh, T. Piumsomboon, A. Dey, G. Lee, S. Kim, M. Billinghurst, “Estimating Gaze Depth Using Multi-Layer Perceptron,” 2017 International Symposium on Ubiquitous Virtual Reality (ISUVR), 26-29, 2017 2.C.Shin, Y.Kim, J.Hong, and S.Hong and H.Kang, “Social Spatial Mashup for Place and Object-based Information Sharing,”Proceedings of the 2016 Symposium on Spatial User Interaction. pp185-185, 2016. 3.C. Shin, Anind K. Dey, "Automatically Detecting Smartphone Problematic Use," UBICOMP 2013, 33-343. [Acceptance rate: 23% (92/394)]. 4.C. Shin, J. H. Hong, Anind K. Dey, "Understanding and Prediction of Mobile Application Usage for Smartphones," UBICOMP 2012. [Acceptance rate: 19% (58/301)]. 5.C. Shin, H. Kim, Y. Jang, C. Kang, A. Choi and W. Woo, "Unified Context-aware Augmented Reality Application Framework for User-driven Tour guides,” ISUVR 2010, pp. 52-55. 6.C. Shin, T. Ha, K. Kim, H. Kim, Y. Lee and W. Woo, "Architectural Support for a Sustainable Service Environment in Art Gallery," A poster in PERVASIVE 2010. 7.Y. Lee, C. Shin, W. Woo, "Context-aware Cognitive Agent Architecture for Ambient User Interfaces," HCI International (LNCS 5612), pp.456-463, 2009. 8.C. Shin, W. Lee, Y. Suh, H. Yoon, Y. Lee, W. Woo, "CAMAR 2.0: Future Direction of Context-Aware Mobile Augmented Reality," ISUVR 2009, pp. 21-24, 2009. 9.Y. Lee, Sj. Oh, C. Shin and W. Woo, "Ubiquitous Virtual Reality and Its Key Dimensions," IWUVR, pp. 5-8, 2009. 10.C. Shin, A. K. Dey, W. Woo, "Mixed-initiative conflict resolution for context-aware applications," UBICOMP 2008, ACM press, pp. 262-271, 2008. [Acceptance rate: 19%(42/226)]. 11.C. Shin, H. Yoon, W. Woo, "Media Service Mediation Supporting Resident’s Collaboration in ubiTV," HCI International 2007 (LNCS 4552), pp. 953-962, 2007. 12.F. Otto, C. Shin, W. Woo, A. Schimidt, "How to Deal with Conflicts Resulting from Individual Input Devices in Context-Aware environments?," A poster in PERVASIVE 2006, Advances In Pervasive Computing, 207, pp. 65-68, 2006. 13.C. Shin and W. Woo, "Conflict Management for Context-aware Media Service by exploiting Service History and User preference," 1st International Workshop on Personalized Context Modeling and Management for ubiComp Applications (UBIPCMM) held in Conjunction with UBICOMP 2005, pp. 48-57. 14.C. Shin and W. Woo, "Service Recommendation for Conflict Resolution in Context-aware Media Services," A poster in UBICOMP 2005. -Domestic Journals 1.Y.Lee, C.Shin, “시선깊이 추정 기법을 이용한 OST-HMD 자동 스위칭 방법”, Smart Media Journal, Vol. 7, No. 1, pp 31-36, 2018 2.C.Shin, G. Lee, Y.Kim, J.Hong, S.Hong, H.Kang, Y.Lee, “Evaluation of Gaze Depth Estimation using a Wearable Binocular Eye tracker and Machine Learning”, Journal of The Korea Computer Graphics Society, Vol. 19. No. 4, pp 19-26, 2018 3.C. Shin, B. Park, G. Jung, “가상현실훈련 기술 및 응용 발전 동향,” The Magazine of KIICE, Vol. 16, No. 1, pp 17-23, 2015 4.S.Hong, C.Shin, “메타버스 기반 혼합현실 전시안내 시스템,” The Magazine of KIICE, Vol. 16, No. 1, 31-37, 2015 5.C. Shin and W. Woo, "Hybrid Group Path Planning System for a Group of Visitors," Journal of Korea HCI, Vol. 5, No. 2, pp. 25-31, 2010.12. Best paper. 6.C. Shin, Y. Oh, Y. Suh, H. Yoon, W. Woo, "A Survey on Mobile Augmented Reality and Direction of its Content Ecosystem," KISS Magazine, Vol. 28, No. 6, pp. 43-50, 2010.06. 7.Y. Jang, W. Woo, D. Kim, C. Shin, "The Survey on Mobile Augmented Reality," OSIA Standards & Technology Review, Vol. 38, No. 1, pp. 41-52, 2010.03. 8.C. Shin, T. Ha, K. Kim, W. Lee, Y. Lee, W. Woo, "Ubiquitous Virtual Reality Framework and its Applications for Fostering a Sustainable Content Ecosystem," Journal of IEEK, Vol. 47, CI, No. 1, pp. 123-134, 2010.01. 9.C. Shin, W. Lee, Y. Oh, Y. Suh, H. Kim, H. Yoon, A. Choi, Y. Lee, W Woo, "CAMAR 2.0: User-Driven Context-aware Mobile Augmented Reality," SK Telecommunications Reviews, Vol. 19, No. 6, pp. 860-876, 2009.12. 10.Y. Lee, C. Shin, T. Ha and W. Woo, "The Technologies and Applications for Realizing a Smart Environment in Ubiquitous Virtual Reality," Journal of Multimedia, Vol. 13, No. 13, pp. 1-11, 2009.09. 11.Y. Lee, K. Kim, C.Shin, W.Woo, "The Trend and Applications of Digilog u-Contents in Ubiquitous Virtual Reality,” KISS, Vol. 26, No 12, pp. 6-17, 2008.12. 12.C. Shin. S. Jang, W. Woo, S. Lee, "A New of ubiHome: Harmonizing Residents at Home," KI-IT Journal, Vol. 6, No. 1, pp. 49-56, 2008.2. 13.Y. Oh, C. Shin, Y. Suh, H. Yoon, J. Han and W. Woo, "UCAM 2.0: Context-aware Application Model for Building U-city Environment," KMMS, Vol. 11, No. 3, pp. 039-056, 2007.08. 14.Y. Oh, C. Shin, W.Jung, and W. Woo, "A Unified Context-aware Application Model for Developing Harmonious services in ubiHome," KISS, Vol. 24, No. 10, pp. 025-036, 2006.10. 15.D. Hong, C. Shin, Sj. Oh, and W. Woo, "A Framework for Seamless Human-Content-Environment Interaction," SK Telecommunications Reviews, Vol. 16, No 4, pp. 644-661, 2006.08. 특허 1.웹 기반의 공동 가상훈련 시스템,10-1994899, 2019 2.디지털 홀로그램 응용 시스템 및 방법, 10-1983909, 2019 3.동작인식에 기반한 자동차 모의 운전 제어장치 및 그 방법, 10-1973982, 2019 4.광의 출력방향에 따라 시차 영상을 출력하는 3D 디스플레이 장치, 10-1902647, 2018 5.투명 3D 디스플레이 시스템 및 방법, 10-1857370, 2018 6.고해상도 다중패널을 이용한 3차원 디스플레이,10-1830155, 2018 7.홀로그래픽 영상처리 장치 및 방법, 10-1927592,2018 8.3D 객체 내 태그 생성 및 인식 방법, 10-1877111,2018 9.프로젝터 자세에 연동하는 콘텐츠 디스플레이 시스템 및 방법, 10-1860215, 2018 10.스마트폰과 연동하는 스테레오스코픽 방식의 홀로그래픽 디스플레이 시스템 및 방법, 10-1818810, 2018 11.시간 다중화를 통해 방향 시차를 갖는 라이트필드 3차원 디스플레이 시스템, 10-1852271, 2018 12.스테레오스코픽 카메라의 최적 깊이 인식을 위한 조명 제어 방법 및 시스템,10-1809346, 2017 13.혼합 공간에 공존하는 마커들을 관리하는 마커 관리 시스템과 그 방법, 및 상기 방법을 구현, 10-1623041, 2016